LoremapperРусскийOpen editor

How to make a player map with fog of war

A player map shows only what the characters know. In Loremapper you paint fog of war over the rest, keep seeing through it yourself, and export a version for the table, a virtual tabletop or a campaign wiki.

A fantasy map in Loremapper: the game master's view through the fog, and the player view with unexplored land hidden
Left: you see through the fog. Right: what the players get.

Steps

  1. Open your campaign map. Open the editor with the map of your setting, or generate one. Place the towns, roads and places the story needs first: fog hides them from the players, not from you.
  2. Choose the Fog of war tool. Press X, or pick Fog of war in the toolbar. The brush has two modes: Hide paints fog over land, Reveal clears it.
  3. Cover the whole map. Press Cover entire map to hide everything at once, then switch the brush to Reveal.
  4. Reveal what the party knows. Paint with Reveal over the places the characters have seen. Opacity sets how dense the fog is: at 50% the players see the land through a haze. Hold Shift or Alt to switch between hiding and revealing while you paint.
  5. Check what the players will see. The top bar switches between See through fog (for you, while editing) and Player view (the map as the players will see it).
  6. Export the player map. Open Export → Map image, set Fog of war to Revealed areas only (player map), choose the area and width, and press Export PNG. Export once more with Complete map for yourself.
  7. Reveal more after each session. As the party travels, reveal more with the brush and export a new player map. The map is saved in your browser; a project file (Export → Editable project) keeps a full backup.

Good to know

Next

See Loremapper for D&D campaigns, generate a continent to play on, oropen the editor.

Try it — it is free

Free · open source · no account

Open the editor